Star Citizen interview covers ship costs, PvP model, and new systems
How much will it take to earn one of those fancy Star Citizen ships in-game at which some fans seem to be throwing hundreds (if not thousands) of dollars? How will PvP be worked into the game? Is...
View ArticleStar Citizen: Around the Verse teases Citizen Con, Roberts endorses Dual...
On this week’s Around the Verse, Star Citizen’s Chris Roberts and Sandi Gardiner are back and teasing Citizen Con, which kicks off October 9th. The episode includes a report from the Austin studio...
View ArticleStar Citizen unmasks its intricate facial design system
This week’s Star Citizen 10 for the Chairman is being called a special edition in that Chris Roberts and Head of the Global Character Pipeline Josh Herman selected questions from the players based on...
View ArticleStar Citizen as the ‘unwieldy, ever-changing dream project’
Kotaku has a long piece on Star Citizen out today, cobbled together over months of discussions with Star Citizen developers, anonymous and not. Julian Benson’s Inside the Troubled Development of Star...
View ArticleChris Roberts interviews shed light on Star Citizen launch, ambition, and...
Gamers Nexus has a lengthy set of video interviews out covering Star Citizen this week. CIG’s Chris Roberts touches on alpha 3.0, which he says “will feel like a full game, or a complete game, because...
View ArticleStar Citizen’s dogfighting design is more about feeling right than being...
In this week’s Around the Verse, Star Citizen’s Chris Roberts and Sandi Gardiner tease CitizenCon — now just a week away — as team members from its global studios arrive in LA. In the meantime, the UK...
View ArticleStar Citizen’s CitizenCon kicks off today
Star Citizens are focused on exactly one thing this weekend. (Well, two if you’re in Florida, in which case you’re probably fleeing for your life, and godspeed.) I’m talking about CitizenCon, which...
View ArticleMake My MMO: Dual Universe funds, Hero’s Song doesn’t, and CitizenCon begins...
This week in MMO crowdfunding news, Star Citizen has begun its pre-CitizenCon festivities with multi-hour streaming yesterday and today, culminating in a grand presentation by CIG’s Chris Roberts...
View ArticleStar Citizen: CitizenCon recap and Squadron 42 delay
Star Citizen’s rolled out its massive CitizenCon finale last night in LA, with multiple Cloud Imperium reps hitting the stage during the presentation to talk up everything from the Spectrum community...
View ArticleStar Citizen plans to share internal timelines, justifies ship sales as not P2W
Star Citizen’s latest newsletter does three things: celebrates the fourth anniversary of the game’s Kickstarter, explains why you still don’t know when the game is going to launch, and announces that...
View ArticleStar Citizen is reportedly unaffected by the Crytek shutdowns
Here’s the bad news: Crytek, the company behind the CryEngine, has been forced to shutter five separate studios as part of a major restructuring. Here’s the good news: Star Citizen, which runs on a...
View ArticleStar Citizen launches 2.6 Star Marine, announces Amazon Lumberyard partnership
It’s always nice to be able to report good news about Star Citizen, as one of our readers noted when sending us this tip, and we agree, so here goes, just in time for Christmas: Cloud Imperium has...
View ArticleThe Game Archaeologist: Wing Commander Online and Privateer Online
In late 2012, former Wing Commander developer-slash-movie director Chris Roberts emerged from a decade of obscurity to ask for help to fund his vision of a massive, engaging space sim for a modern...
View ArticleHere’s why Star Citizen is using Lumberyard – and why CIG waited to tell us
Just before the holiday weekend, Cloud Imperium announced that both Star Citizen and Squadron 42 are using Lumberyard, Amazon’s robust game engine, and in fact have done so for “more than a year.”...
View ArticleRichard Garriott publishes his memoirs
When you've lived a life as wacky and full as Ultima creator Richard Garriott, it only stands to reason that you'd probably want to share your stories and lessons with those who aren't...
View ArticleStar Citizen's Around the Verse: Character customization, concept ships, and...
Persistent universe fans, heads up: On this week's Star Citizen Around the Verse, Chris Roberts is joined by Persistent Universe Game Director Tony Zurovec, who explains that his team is hard at work...
View ArticleStar Citizen's Ten for the Chairman basically describes Tramp Freighters Online
Star Citizen's Chris Roberts and Tony Zurovec teamed up to field backer questions on a new round of Ten for the Chairman this week. This episode is at least in part about stuff, literally: The early...
View ArticleStar Citizen’s 3.0 to ‘simulate a first-person universe with almost no limits’
As Star Citizen players are still grappling with the recently revealed development schedule, Chris Roberts has swooped in to provide some context and explanation for the roadmap. He said that the...
View Article‘This universe is going to be awesome’: Chris Roberts on Star Citizen’s...
On this week’s Around the Verse, Star Citizen’s Chris Roberts and Sandi Gardiner bookend two key segments. The first is a studio update with Foundry 42 checking in from Frankfurt; Brian Chambers...
View ArticleMark Hamill caps off Star Citizen’s latest Around the Verse
This week’s episode of Around the Verse sees Star Citizen’s Chris Roberts and Sandi Gardiner bookending the Austin studio update and tech check-in. The Austin branch is focused on major features for...
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